The silver cat will travel to your mouse position every .23 seconds.
This idea for the Sight AI was heavily influenced by the methods of 2kilksphilip in his series: "The Journey of Game Making" on YouTube. Invisible objects called "Seekers" are being cast from the AI. Enabling "debug" in Sprite1 using the See inside option will let you see the Seekers. If they hit you, it is reported to the AI. The AI then stores your position/the seeker's last known position and travel there. Red indicates pixels that will despawn any seekers without reporting anything.