Use file->Save as and save the Law of the Fish project as LawOfTheFishGame”. Create a game in which the user controls the medium fish. The user tries to eat up the as many small fish as they can. The game should use the timer so that the game lasts 60 seconds unless the player loses first. Each player should have 3 lives. Each time it touches a big fish it losses a life. After 3 times the game should end with a You Lose message and a score of 0. The score should be calculated as follows: each time you to ‘eat’ a small fish you get 5 point added, each time you hit a big fish you lose 10 points. You should have multiple goods (little) and bad (big) fish Sprites. You can add addition ‘good’ and ‘bad’ character that pop up randomly and effect the score if eaten one way or another