=[Basic Info] The main purpose for this project is to be a demo (or test room) for a Hello Neighbor game I'll start working on of my own design. Stay tuned for more! =[Features] This project features a fully functioning list-based inventory system with four total slots, a working door, fully animated player and movement sounds, wall collision, =[Controls] Mouse Pointer-Turn (Direct) [W]-Move [Q] or [Shift]-Sprint Click-Pick Up [E]-Drop [1 to 4]-Item Slots
=[Appreciation & Credits] Thank you @Infinite_Code for the stop sign tutorial! Thank you @safety1st78 for the player base! Thank you @griffpatch_tutor for the gravity script (I followed a similar format to prevent jitter upon collision)! Thank you @VarkGames for the item and object models (except for the lock, that was all me :) )! Thank you TinyBuild and DynamicPixels for the sounds, art style, and Hello Neighbor in general! Everything else by me! =[Version History] 0.1-First Release -Five Items (Key, Lock, Apple, Box, and Crowbar) -Hitboxes -Functioning Door -Working Inventory