Finally, a new project! XD I actually did something other than Pokemon this weekend, so I'm feeling pretty good about myself. :P Huge thanks to @Doctor_Fe for improving the ball physics! Play his version here: https://scratch.mit.edu/projects/264832438 Created in Scratch 2.0. YES, I ACHIEVED TOP LOVED WITHOUT A CURATION!!! Thank you so much for your support everyone, I couldn't have done it without you! :D Grab a friend and play together in Pongformer, a new version of Pong where you control a player instead of a paddle! Instructions are in the project, but I'll post them here anyways: -Use the arrow keys (Player 1) or the WASD keys (Player 2). -Hit the ball past your opponent to score a point. -Reach ten points to win! Pro Tip: You can double jump! Press ^ arrow or W after jumping for an extra boost! -Creds- -Music is Ampyx - Rise -Font is 'Comfortaa' from Google Drawings -Inspired by the 'Unique Pong' Featured Studio -All other art and scripts by me Shoutout to the Logo Request studio! Several great designers collaborate to make logos upon request in a studio founded by @awesom_design! https://scratch.mit.edu/studios/5146631/ So what do you guys think? This will be the kind of project I'll be making after I finish Mainframe 3. I won't be making a CPU/AI/Single Player Mode anytime soon. I'm really busy and I want to move on with my next game anyways. Sorry the ball bouncing script is super glitchy, it turns out you need to know Calculus to make a script that does that without weird glitches. If some of the more experienced coders here are looking for a challenge, feel free to give it a try! I'll be sure to give credit if you succeed. :)