⇥⇥⇥ TO DESIGN ⇤⇤⇤ - rocket (UFO boss fires rocket) - rocket but it is completely red (damaged version) - player shield - at least 1 more planet or some sort of background space object - 'mission: succeeded / successful' end screen - anything else you want to tweak - the menu ⇥⇥⇥ TO IMPLEMENT ⇤⇤⇤ - display distance - message instructing player to deflect bullets back to UFO bosses - percentage on end screen - a less anticlimactic successful ending ## Notes - IMPORTANT: mini bosses use colour sensing to detect if they get hit by a corrupted bullet (bullet that gets bounced back via player's shield) (this is a compromise when creating clones from clones, the other way is assigning a different id to each unique clone and storing their position in a list, which is highly inefficient) ## Changelog Too much effort :)