INTRODUCING the Ranged Audio System!! See inside for instructions on how to use the RAS. This simple system began as a curiosity, a, "what if I could make audio seem as though it's getting louder the closer you get to it?" After a while, this was born, and I am proud to say that it's mine and it is AWESOME! If you loved it, don't forget to suggest to be featured at: https://scratch.mit.edu/studios/4228481/comments/#comments-47371573
Feel free to backpack the code and use it, BUT DON'T FORGET TO CREDIT MEE!! XD And if you loved it, don't forget to suggest it to be featured at: https://scratch.mit.edu/studios/4228481/comments/#comments-47371573 Music by AudioJungle. This is a proof-of-concept so I didn't wanna spend my time looking for good music :) Code by ME! Please credit if used \/ Update Log \/ version 1.0: Basic system, very messy, needs more improvement version 2.0: Created a list system that makes it 10x easier to view the parameters of an audio source and what not. version 3.0: Added tutorial inside project found in the instructions sprite. version 3.2: Added a hide/show range button and some other little details just for fun. version 3.3: Changed some of the code to make it more reliable.