Another little experimental marble machine. This time with 2 marbles and a varied track. The marbles don't travel at quite the same speed and exhibit a bump response. No two trips are exactly alike. This one is a little adictive to watch. The machine is easy to modify as the balls use a colour follower to find the track, Just click the green flag and it will keep going forever. The little man just runs back and forth but gets upset when a ball hits him. V2 Updated to remove edge detection V3 Updated to fix coding bug that showed in the Java display engine V4 Updated with better physics and additional devices. V5 Updated to remove lock condition when ball ve;ocity falls to zero on blue bumper. V6 Updated to remove rolling bounce and add falling bounce in main marble. V7 Updated to support chsnging backgrounds anf therefore tracks. V8 Updated to fix lock condition when main marble is bumped off the left hand side of the screen. Make sure elevator is always extended to the edge of the screen if using left edge elevator. V9 Updated with running man, ball collision and nuke. V10 Updated with sounds and better nuke animation.