Patch notes: May 8, 2022 (v0.4.5): Fixed mute/unmute behavior. Now works as intended. Sep. 4-5, 2021 (v0.4.4): Changed Level 7's cracked platform. June 16, 2021 (v0.4.3): Smiley Platformer (In-Game) added as background music. (Check it out on YouTube!) Made the WIP Level 7 cracked platform disappear immediately upon level completion. May 14-20, 2021 (v0.4.2): Changed level 7. Fixed the code of the lower PFE in level 11. Apr. 24, 2021 (v0.4.1): Removed the old sun from the first two Noon levels (levels 3 and 7). Fixed an issue with the castle floor in level 8. Changed level 1 to be easier to read. Apr. 22-23, 2021 (v0.4): Added traction. So far, only the protected flying enemies use this mechanic. Changed level 5. Reordered levels 2 and 3. Changed level 3. Changed background for all Noon levels. Apr. 19, 2021 (v0.3.4): Changed level 2. Apr. 7, 2021 (v0.3.3): Removed a lag-cheese for level 5. Fixed Boss 1 animations. Fixed issue with the archer in level 9. Added invincibility after being hit. Apr. 7, 2021 (v0.3.2): Majorly nerfed difficulty of level 5. Cleaned up some code for Boss 1. Made level 5’s background brighter (so that the difference between background and platform is more obvious) Expect another update somewhat soon, seeing as level 5 could be either impossible or easy-cheesy... May 5, 2020 (v0.3.1): Nerfed difficultly of level 5. Mar. 2, 2019 (v0.3): Cheat codes for levels added. Feb. 19, 2019 (v0.2.6): Different musics now loop. Code to switch back to original song is SMFiles Added Level 11. Started Level 12, new boss. Feb. 17-18, 2019 (v0.2.5): Added a Mixtape to the Shop. Fixed the music. Jan. 31, 2019 (v0.2.4): Fixed the Unprotected Flying Enemy. Fixed the music change cheat code. Jan. 30, 2019 (v0.2.3): New cheat code for music change. New cheat code for ruining fun. Fixed title screen. Fixed Levels 1, 4, and 6. Changed Level 3. Nov. 25, 2018 (v.0.2.2): Bounce off red fixed. Shop is being made. (So far: Lemons and Lives) Enemies that you don't kill don't give you coins. Cheat codes added (2 so far). Nov. 24, 2018 (v.0.2.1): To Do list fixed. Level 1 edited. Added Lives. Started working on Level 10. Nov. 23, 2018 (v.0.2): Levels 1 and 6 edited. Boss 1 (Level 6) now has a health bar. Added use for S and ▼ as interaction keys. Added Levels 8 and 9. Added Interactive Characters, the first one in Level 8 as a castle guard. Made the sprites in the code all have meaningful names. Added Quests and a To Do button. Nov. 22, 2018 (v.0.1.3): Music added. Nov. 18, 2018 (v.0.1.2): New level (Level 7) added. Sometime before then: v.0.1.1: Boss 1 (Level 6) edited. v.0.1: Boss 1 (Level 6) fully implemented. v.0.0.9: New level (Level 6) added. v.0.0.1 to v.0.0.8: Some other stuff that I don't remember the chronological order for. v.0.0.0: Public release, including 3 levels and an in-game explanation of instructions and interactions.
Credit to https://en.scratch-wiki.info/wiki/Physics_Engine for the gravity and movement working properly. Music: Secret Music: https://www.youtube.com/watch?v=U06jlgpMtQs (video that I used) Mixtape 1: https://www.youtube.com/watch?v=wkG1PflmVFg&list=PLvVk0z4n8KSMWY51VEgzEvcBxm_9ONKPD&index=9 (video that I used)