***FOREWARNING: THIS GAME IS A BIT BROKEN! MANY THINGS ARE LIABLE TO CHANGE, BE ADDED, OR BE DELETED. CURRENTLY, YOU CAN NOT DROP STUFF. I WILL WORK ON THAT ASAP.*** Also, please give feedback on what you think of the game, any recommendations you may have, and what wave you made it to (I got to wave seven). Anybody who helps in some significant way has the option to have a custom skin of choice or a dual axe (a cross between a pickaxe and an axe) of choice, made for public use. If you're curious on how long this took to make, I went from the third image in the backdrops to this from 11-30-18 to 12-2-18. Took me over 24 hours of game development time during that weekend. I need some sleep D'X. ============[Settings]============ - Change the "Rotation Speed" bar to set the rotation speed for both characters. - Change the "Spawn Rate" bar to set the interval between zombie spawnings in a wave. ============[Controls:]============ - Player 1 - [S]-Walk [W]-Run [A]-Turn Left [D]-Turn Right [E]-Use [R]-Reload [Q]-Backward Walk [1-3]-Inventory Select - Player 2 - [K]-Walk [I]-Run [J]-Turn Left [L]-Turn Right [O]-Use [P]-Reload [U]-Backward Walk [7-9]-Inventory Select =======[Thanks & Appreciation]======= - Sound Bible for the sounds! All art and coding by me. ==========[Coming Soon]========== - Better controls and more control options. - A main menu screen and a pause screen. - More weapon ==========[Version History]========== 0.08 - Pre-release (12/2/18) 0.09 - Fixed a LOT of bugs, cleaned some stuff up a bit, and replaced some of the variables on screen with better-looking visuals. Also added a new map variation that's slightly more difficult (12/5/18).