I know it's awful sound quality, but that's the best microphone I've got. Lyrics: Some people say that platformers are fun, But really you just want to get it done. The goal is to get to the right side of the screen, But this game, we've played, and have already seen. It's boring when you just have a red square And there's nothing stopping you from getting right there. It's boring when there's no lava to dodge. All our character needs is a little, light nodge. (Chorus) When you design a platformer, You have to make it a little better! When working out all the controls and such, Don't worry about giving the audience too much! How many levels you plan to create Has no limit, whatever your fate! Just try to make the game unique! At no point can you reach a peak. (End Chorus) Maybe add a unique quality That bursts from the normal and becomes its own free. You could add an extra flying toad. Just try to get around the glitches that you code. Don't be afraid to add something new That we haven't seen in other games, too. Try new things that haven't been done So the person playing can have a lot of fun. (Chorus) When you design a platformer, You have to make it a little better! When working out all the controls and such, Don't worry about giving the audience too much! How many levels you plan to create Has no limit, whatever your fate! Just try to make the game unique! At no point can you reach a peak. (End Chorus) Now before you go and share the project, Test it out and use all your logic. Is the game unique enough? Is the game not glitchy, not rough? Once you think all the features are working, Your nerves are probably already jerking. It's time to share the project with the community Now Scratchers can enjoy it as a unity. (Chorus) When you design a platformer, You have to make it a little better! When working out all the controls and such, Don't worry about giving the audience too much! How many levels you plan to create Has no limit, whatever your fate! Just try to make the game unique! At no point can you reach a peak. (End Chorus) Now to advertise your project to the public. Just don't spam, that is very yuckic. Tell all your friends to check your project out To see if they love it, everything about. If you receive harsh criticism, Don't be afraid to fix the issues. Maybe make a sequel or something like that. You could add a villain that looks like a rat. (Chorus) Those are the Scratch basics Of designing an awesome game! Be unique, and be yourself! Don't let the game fall off a shelf! Be a constructive commenter, And put some hard work into your games! Now to say good-bye. Make a platformer that makes me cry. In a good way! (End Chorus) (End)