New "Ultra Fast Cloud Engine": https://scratch.mit.edu/projects/68788730/ Features: ✔ Unlimited cloud storage* ✔ Case sensitive ✔ 95 supported characters (expendable)** ✔ Unsupported characters are replaced with "�" symbol ✔ Custom save and load scripts ✔ Only 2 scripts, 3 variables, 3 lists + Cloud variable and list ✔ Very simple and fast (updated to be even faster now)*** ✔ Secure**** *I have used @TheLogFather's trick to achieve unlimited cloud storage: http://scratch.mit.edu/projects/24934494/ **You can add any unsupported characters by making a new empty costume with the name of your character (and then the engine will support that character) -Right now there are 96 used costumes, so you can add 3 more characters or replace some of the existing ones (three-digit indexes are not supported right now so the max. number of characters is limited to 100) -Do NOT replace the 96th character ("�", it looks like an empty square in the editor) ***Saving is not as fast as loading, but still, this is one of the fastest cloud engines on Scratch ****I might make it even more resilient to the Cloud glitches and bugs, in the future. NOTE: Scratch and Cloud server sided bugs (the engine doesn't have bugs itself) Give feedback, please. :D
MUST SEE: https://scratch.mit.edu/projects/204370204/ Credits: @Leafino for original scripts (I have revamped his project) http://scratch.mit.edu/projects/22834490/ @TheLogFather for unlimited cloud storage trick http://scratch.mit.edu/projects/24934494/ @BIG-red-BUTTON for inspiration http://scratch.mit.edu/projects/24291994/ for some help with making the project This engine is not being updated anymore. New "Ultra Fast Cloud Engine": Changelog: -"Connecting" screen (to make sure project has connected to cloud) -Unsupported characters are replaced with "�" symbol -Loading is skipped if the Cloud variable has value of 0 -Friendly message at the end of a list :) -Loading optimized by 20 % -Characters reordered as ASCII -Character separator is no longer the 97th costume (it's 00 now) -Fixed some bugs -Loading is now around 20 times faster :O -Saving optimized by 1-15 % (You can still use slower/simpler script) -Some tiny improvements