COMP 202 project based on of one of my favourite games as a kid: Legend of Zelda: A Link to the Past. There are still a few bugs, but enjoy :P Use arrow keys to move Link. Space to shoot arrows. Kill enemies, collect rupees, and make it to the end to get the Master Sword.
Thank you to jacx for making the original project. Thanks to Nintendo for The Legend of Zelda A link To The Past Other credits are on original project. Records: (Note: I will not allow runs where the timer says 0 forever.) 1. Me, Owen5560, syulfo - 0.01 2. Swag444 - 0.03 3. reeeeee165 - 0.06 4. 5. Glitchless records(AKA no walking through wall or zipping or anything): 1. Swag444 - 1.5 2. Owen5560 - 1.84 3. Me - 1.97 4. 5. All Rupees - Glitches 1. Me - 3.40 2. reeeeee165 - 3.69 3. _The_Stick - 8.44 4. 5. All Rupees - Glitchless 1. Swag444 - 5.28 2. 3. 4. 5. Speed tips: Me - By walking into a wall and holding a perpendicular direction while still walking into the wall, you can move at high speeds across the map. This works because to stop Link from walking through walls, jacx programmed the game so if Link is inside a wall, he will move at a high speed backwards to clip him out of the wall. So by holding a different direction, the game will push Link backwards into the wall and will keep trying to push him out, making him move ridiculously fast. A good spot to do this is at the beginning by holding up right, and when you touch the top wall, then hold up left. Me - when you start the game during the title screen, the game thinks you are inside the wall. If you can touch the Master Sword before the title disappears, you can get insanely low times. Me - The game doesn't reset your position when you restart the game until the title screen disappears, so you can stand with your back to the master sword without collecting it, and press the green flag. You will zip back, granting you a 0.01 time. The original song will also play during the ending.