Update: I think it was in this one, but I increased the large tile size to 102, and each of those large tiles has 168 indivigual tiles you can customize Just a little thing I thought I would dabble with, and it turned out VERY well thus far Controls: arrow keys to change the direction of gravity for yourself A, D, and space for movement IN LEVEL EDITOR: arrow keys to change tile sections for controls, space to place The map consists of 9 "tiles" in which each one has 100 of its own tiles You start in the center of the 3x3 grid of larger tiles, meaning you can go to any of those tiles
Ok, so this contains a level editor plus the actual physics engine behind it To change to level editor, simply go into the backdrop, and change the broadcast to Map_Maker To clear the current map, go into the sprite called "Level_Create" and activate the custom block's starter P.S. Please tell me any features you would like to see added, and I will see what I can do Till next time; -Titanicman200