TURBO MODE RECOMMENDED (SHIFT + CLICK FLAG). REALLY GOOD COMPUTERS COULD PROBABLY HANDLE THIS PROJECT SMOOTHLY. A project from Scratch 2 I recently rediscovered and finished. Not mobile friendly, sorry. By far my most complex project yet. I'm proud. Make sure to read both instructions: instructions (seen below) AND instructions 2: which buttons do what. INSTRUCTIONS Right and left arrows to scroll through frames. Up and down arrows to scroll through adjustable variables. Adjust the adjustable (slider) variables with your mouse. S to get the save code to your animation. Highlight all of the displayed text in the list (including text that isn't shown) by clicking on it three times. Copy it with control/command c. To resume animating, press space. L to load animation save codes. Paste with control/command v. INSTRUCTIONS 2: WHICH BUTTONS DO WHAT (From left to right) Move your mouse near the bottom of the project. Buttons will appear. Button 1 - Plays the animation. Button 2 - Changes the frame rate (which can be seen below the display of which frame you're on). You must input the new frame rate yourself. THE FRAME RATE IS SECONDS IN BETWEEN EACH FRAME, NOT FPS (FRAMES PER SECOND). Button 3 - Deletes the frame you're on. Handle with care. Button 4 - Makes a new DEFAULT frame. Button 5 - DUPLICATES the frame you're on. Button 6 - Moves the frame you're on. For example, you're on frame 30. You click this button and input 3. Frame 30 will now become frame 3, and will every frame between 30 and 3 will move down one. TIPS FOR MAXIMUM SMOOTHNESS, make TONS of frames. Like, HUNDREDS of frames with tiny changes between each of them. Also, leave the frame rate at 0. Good for people who are familiar with animation and for people who are very patient. FOR CHOPPY, "CONCEPT MATTERS THE MOST," put the frame rate at 0.25 - 1. Anywhere in that range makes the animation very choppy, but you can do bigger changes between the frames. Good for people who are unfamiliar with animation and for people who are extremely impatient. PRO TIP: You don't have to finish your animation in one day. You could be done with your animation for today, press S and copy the save code, and put the save code somewhere safe, like in a Google Doc. Then tomorrow, you could copy the save code from Google Docs or wherever, come back to this project, press L and paste the save code, and resume animating. Genius, right? CREDITS Surprisingly, none. This one is completely original. WHY SAVE CODE? Cloud data is broken and unreliable at this point in time. Plus, if you read the pro tip above the credits, then you'll understand further. ORGANIZING SAVE CODES (SUGGESTIONS) If you make an animation you get attached to, you obviously should get the save code. However, if you save multiple save codes, things could start getting messy in your Google Doc or wherever you're saving them. To organize your save codes, you could type a title next to each your animation save code. That way, you won't forget which one is which because you titled them. Another suggestion - Put a few blank lines in between each save code, so you won't accidentally copy part of your other save codes. Remember, these are just suggestions and you are free to do whatever you want with your save codes. OTHER STUFF If this gets popular enough, I might make a newer, better one... ...I guess that's it. Enjoy the project. TAGS