*UPDATE 2.0 is OUT* https://scratch.mit.edu/projects/266341492/ This took me forever to make, two weeks as a mater of fact. To be honest the only thing that really stood out for me in Delta Rune's amazing adventure was the BATTLE SYSTEM, and that's what I went and recreated it. If you liked this project go check out this- https://scratch.mit.edu/projects/236342084/ Instuction - In battle option, Up and Down to select a different character Z - to select and go through text X - to deselect option Arrows - to move heart in Menus, and in battle That's it Engine-- I made all the sprite and code for this project EXCEPT for the soul and text, and the battle box, everything else, menu buttons, Chara, ext was made by me, and I only ask if you use this engine you credit me please.
Notes: - I've never played Delta Rune, but I've watch the game, and have no idea what buttons do what so I made the up XD - There's a pacifist and genocide possibility in the fight, unlike Delta Rune. Credits: - Heart, text, and HP Bar, coding, Loganvcairns ChangeLog: Update 2.0 -Jevil -Different character HP -Different death sequence -Different music -Different background * Thanks for the support guys it means a lot ^-^ Update 1.3 (small) -New thumbnail Update 1.2: - Fixed problem with act and item option disappearing - Added better TP soul and sfx to support - Added attack target difference in character in use - Fixed damage where hitting the target does the correct amount of damage Update 1.1: - Added new dialogue/battle box - Added Asriel - Added Functional Spell - Added New Enemy - Added New Song - Added New Menu Buttons - Added New Separate Hp Bar For Each Character - Added New Variables To Make Each Menu Button Unique - Added TP Gage - Fixed Various Glitches Involving the Menu Buttons and Instant killing of the Enemy Update 1: Released There's a secret song that plays when you hold down L at the start till you enter the battle!!!! ;)