Requires you to be logged in and use an account that has the Scratcher rank. Check this by going to your profile and seeing if it says 'Scratcher' under your name. If it says 'New Scratcher', then keep using the site and you'll be able to play soon! Controls: h - toggle debug stats w, a, s, d - move space - meow p - ping the host (if the host uses this, it'll ping the first player
This is another rework of my multiplayer system which attempts to clean up code and make it more reliable. Feel free to use this with credit. Key features: - Works with Scratch 3.0 - Supports up to 8 players - Up to 4 times faster than the old system - Cloud broadcasting - Players get kicked when they leave - Predictive character movement - Optimized for the 128 character limit - Unique identifiers for each player (defaults to the user's username, but it can be set to other things) - Offers a wide range of customization Updates 0.6, 11/08/2019 - Fixed cloud broadcasting, improved demo game, added debug key, reduced rubber banding, improved slot times 0.5 - Fixed stuttering, code cleaned up a little 0.4 - Stability improvements, added a delay displayer, p to ping (4 sec cooldown), if there's two hosts then one will be disconnected 0.3 - Players now send data more frequently, improved performance, fixed being randomly kicked from the game 0.2 - Added an apple collecting minigame to showcase and test the ability to have game logic 0.1 - Performance improvements