Scroll Down to see all of the Instructions, Tips, and Links. Originally Shared October 4 2014 I actually finished making this level on September 1st, but I had difficulty sharing it and put off sharing it until later. Instructions: Instructions: Use the arrow keys to move. Press and hold the up arrow key to jump. Enter pipes below you with the down arrow, and enter pipes above you with the up arrow. Press the up arrow while on top of a springboard to boost upward. Press the down arrow to crouch/ground pound. Boss Battles: For Kamek's boss battle, boost up with the springboard and stomp precisely on the top of her head. For the first Bowser Battle, hit the ? block to gain fire power and press space to shoot it at Bowser. Tips: This game works best if downloaded and played offline. If Mario does not appear at the start, press the S key. Don't forget that you can switch between Mario and Luigi by clicking "Switch Character." Links: Here is a link to the studio which has all of my levels in this series. http://scratch.mit.edu/studios/341638/ Level 1 link (This has links to all of the levels): http://scratch.mit.edu/projects/12111484/ Level 8-Final Cutscene: http://scratch.mit.edu/projects/25328297/
This is the finale of the series. Scroll down for more information! *I was unable to share Bowser's Castle Part A, because first, I had difficulty sharing it from my computer. After I tried many times, something went wrong, causing the contents of the project to be deleted and replaced with the project that you start with whenever you create a new Scratch project. To get an idea of the lost storyline, Mario and Luigi enter Bowser's castle full of dry bones and goombas. They soon enters the castle's volcano courtyard, full of Slipsand and Pokeys. Then, the last section of the castle is a rising lava section. The pipe at the top, takes them to the boss battle area, which is Bowser's Castle Part B. Note: In both parts A and B, you can click the "Switch Character" button to switch between Mario and Luigi. Credits: To Nintendo for images, sounds, and game ideas. To sprite and sound databases like the Spriters Resource for helping me gain access to the sounds and images. To other Scratchers for giving me ideas for some of the Scripting. To Scratch for providing a software to create games like these.