Green flag to start. Continue button to play Use arrow keys to move cat. As cat moves off each tile, orange tiles turn yellow, and yellow tiles turn white. When there is only one tile left to clear, fish appears so cat can get him. Be careful, Cat dies if he steps on white You can skip through levels by clicking "continue" and "reset" buttons repeatedly. Editor Mode:(Penquin sprite) This is really for me so I remember how I make new levels. I make new levels by moving backwards! Use arrow keys to move Penguin to desired start position. click on Penguin to get start coordinates press space bar to draw starting tile (this is where Cat will go) Use arrow keys to make a level. Be careful: when you cross over a yellow tile it becomes orange, don't cross over an orange tile or puzzle work work.. When finished designing, click on final tile to get coordinates for fish. [tiles_to_clear] -1 = tiles-to-clear when playing level. Press <n> key a few times until small tile becomes purple then press space bar to make full tile purple. Finally, press <s> key to show only the level. Click the see inside button and right-click the stage to save a picture of it. Lastly, upload the new backdrop costume, and append the new level info for the cat and the fish. Whew!
This is based on the "All Saints Eve Puzzle" I remember playing a long time ago. I built this to help solve parts of that puzzle.