Click to shoot, press R to reload, press 1,2, and 3 for powerups. Power Ups cost points, you can get points by shooting the zombies. 1. Rapid Fire: Costs 40 points - Fire 10 bullets quickly, no bullet cost. 2. Quickload: Costs 20 points - Sets your bullet count to 100 instantly. 3. Big Gun: Costs 25 points - Bullets become 2x bigger for 20 seconds. ZOMBIE STATS- Infected: The common zombie, cannon fodder. 1 HP, 1 DMG, 2 SPD Bolter: Speedy infected. 1 HP, 1 DMG, 4 SPD Brute: Large and slow, but tough. 5 HP, 5 DMG, 1 SPD Spitter: Slow infected with a ranged spit. 1 HP, 2 DMG, 0.5 SPD BOSS: Tank: When a brute survives enough battles, they become a behemoth, also known as a tank. 100 hp, 40 DMG, 0.25 SPD MINI-BOSS: Witch: Although slightly slower than bolters, witches make up for it with large damage and health. 5 HP, 10 DMG, 3 SPD, MINI-BOSS: Harbinger: Crying, coughing, monstrous, powerful infected. 25 HP, 25 DMG, 1 SPD. MINI-BOSS:Charger: Semi-large brute sub-species that prepares before charging. 10 HP, 12 DMG, 10 SPD when charging.
Difficulty increases as time goes on, with new and harder zombies showing up later. Game length: ~10 minutes. Difficulty: Medium Press '0' to disable blood decals to improve performance. Press 4 to use your normal gun, 5 to use shotgun, 6 for rifle. You can also click on the turret to cycle through guns. Press '9' to activate 'Easy' mode, which makes you regen HP quicker. Shotgun has slightly higher damage output and conserves ammo so you don't have to reload as much, but has a limited range. Rifle shoots slower but penetrates enemies.