Click the green flag 2 times. when the music starts, click the flag again to sync the music. If the project doesn't load, then go into editor mode, reload, and go pack to project page. This is a work in progress. Also, SPOILERS!
Credit to Berzerk Studios for making JSaB, and Excition and Far To Loud for Annihilate. I drew all the sprites. UPDATE LOG: Update 1: Added wiggles! Update 2: Simplified background and added bugs!(enemy) Update 3: Added more wiggles! Update 4: Uncancelled! fixed and added bugs(enemy) Update 5:(I forgot to add this) Added player! Update 6: Added part of phase 2 (unfinished and buggy(glitch)) Update 7: Started work on the game over screen. Update 8: Tweaked the game over screen. Update 9: Patched a bug where a tiny pink dot appeared next to the boss during phase 2 (Bug reported by @akvaparks) slowed down the speed of the spikeballs shot out during phase 2, and finished the game over screen Update 10: decreased the Dash cooldown to be more accurate and make the spinning attack in phase 2 actually doable Update 11: added tears! Update 12: Fixed tear size, and readjusted timing for certain phase 2 attacks. Update 13: So I recently re-played annihilate on the actual game, and I realized there where multiple accuracy problems. so I fixed them. These fixes include: Slowed down arm-spin attack during phase 2 Decreased player size Fixed timing on some of the insects