2.0: Added maze and all 4 ghosts. Gave ghosts different attack patterns. 2.5: Added an 'anti-stick' script so if the ghosts get stuck behind a wall they'll maneuver out of it (sometimes...). TO DO: Fix the 'jitter' of the ghosts so they don't have trouble moving
Red, orange, blue, pink - AI Yellow - Character(arrow keys) All are draggable ------------------------ This is a test to see how well my AI pacman-like ghost(for an upcoming game! :D) navigates around obstacles to get to a designated area. KNOWN BUGS: 1. The Ghosts tend to have a script-overload(less frequent than in 1.0) in corners and go through them instead of away from them. If anyone knows how to fix these, please comment or remix with how to fix it! Thank you! -Gamefan888