How does this work? Using a variable bug in scratch I created this project. When you start up the project it check if you refreshed. Then if you have not refreshed it sets a variable "a" to a random value (1/99999) then a cloud variable "DATA" to value "usernameØ(value of variable "a")" Then it tells you to refresh the page. After you refresh the page and you click the green flag it will get the data from variable "DATA" and store the username into index 1 or list "Data" and the random number in index 2 of list "Data" Then it will check if ( Data.1 equals your username ) && ( Data.2 does not equal to variable "a" ) If the statement is true you have refreshed ! Nice ! And your probably thinking why is the variable glitch. We'll when you set a variable to a value and refresh it changes. but make sure the variable value doesn't change when the project starts only when you have not refreshed the page ! You can put this sprite in your back pack and use it ! but please credit me if you use this. [ Use the "Refreshed?" variable to check if you refreshed ] [ Call the broadcast "Check Refresh" to check if you refreshed ! ]
Discovered By @CrithaxTutorials / ME Coded By @CrithaxTutorials / ME Youtube video ( https://www.youtube.com/watch?v=1Mi4wnPAEtw ) My other accounts : @Crithaxplayz @Zehs @ZehsTeam