Follow Dino's instructions to go through you multiplication tables! Our project is one unique because of the background and because it engages the user by playing music.
This project effectively uses loops, variables and conditional statements to animate a program hat helps children practice their multiplication tables. The program first asks input from the user to enter which tables to run through and uses a loop to run through the particular multiplication set. As the program traverses trough the loop the user is asked to input answers to the question asked and the answers are validated by an if - else statement and it is displays if the user's answer is correct. Each correct answer results in the counter variable, which shows how many questions the user got right, to go up by one. At the end of the program the user is congratulated and their score (the counter variable) is displayed.