Use your mouse to move the spring. Get your Mobian to land on it. If they fall, then it's game over. Try not to get distracted by music. Click and hold to activate "rainbow" spring, which lifts your Mobian to greater heights! Grab a ring for 5 bonus points. Press s to switch to another character. (Current characters: Sonic, Tails, Shadow, Blaze) Another Sonic minigame I created for an SDS: https://scratch.mit.edu/projects/238694167/ #BOUNCEPAD #GotNoRegretsInsideOfMe #FACT #IWasAboutToDrawAThumbnail #ButIWasLazy #AndThereAreFinalExams
Just a meaningless game game I created for the SDS (I skipped the restaurant one because I wasn't motivated enough). This was originally gonna be a more complicated pong game, but I couldn't script it. Sonic the Hedgehog, spring, ring, and friends belong to SEGA Background is from Sonic Heroes Sprite sources: Sonic, spring, ring - https://scratch.mit.edu/projects/2426689/ Tails - Shadow - Blaze - Music list (yes, they're all about jumping): 1. "Jump! Jump! Jump!" from Dance Dance Revolution: Mario Mix 2. "Jump Up and Bounce Down" by FantomenK 3. "Jump Up, Super Star" from Super Mario Odyssey 4. A remix of "Stamp on the Ground" by the Italobrothers 5. "Apache (Jump On It)" by Sugarhill Gang 6. "Jump" by Van Hasen 7. "Jump" by Madonna 8. Sonic Jump Fever menu theme (we need Sonic too) Idk where the spring and ring sound effects comes from Bound pad voice clip is from Sonic Boom: Rise of Lyric Audio that plays when you fire a "rainbow" spring is a clip from "Reach for the Stars" from Sonic Colors Scream is from a project Death screams come from Sonic '06 Music when you obtain a new world record is Ice Climbers victory theme from Super Smash Bros Ultimate