What do you do? click and amass an army of tangerines. Buy bushes, trees, etc. to get tangerines idly, buy tier rewards depending on your playstyle, and prestige to reset for a TPS boost (and more content... in the future!) Current endgame is at prestige.
Inspired By GazThomas's Tangerine Tycoon - this is a fan remake. Thank you for the entertainment Gaz. Changelog v0.0.1 2 Dec 2018: Made the game. There is tangerines, total tangerines, tangerines bushes, resets and two different sprites for the tangerine itself. v0.0.2 6 Dec 2018: Added tangerine trees, same as tangerine bush but 10x the cost and 6x the Tang. production. Made cost increase function differently. v0.0.3 7 Dec 2018: Added Tangerine farms and tangerine machines, made Tangerine building sprites smaller and changed cost increase yet again. V0.0.4 10 Dec 2018: Added "Beta Tangerine" and prompt for it (It works the same as the tangerine cat, just more appropriate for scratch). It works the same as other buildings. V0.0.4a 12 Dec 2018: Trying a new method to stop the cost increase so drastically. Only works for tangerine bushes and trees so far. V0.0.4b 13 Dec 2018: Implemented previously mentioned system. V.4b PATCH 14 Dec: fixed system. V0.0.5 16 Dec 2018: Made "tps" which makes tangerine production easier to multiply and makes scripts easier to write, made a tangerine displayable along with it to stop there being too many decimals and added Unit 6. Made some units produce more tangerines overall. V0.0.5a 19 Dec 2018: Attempting to simplify cost increase. It currently only works on tangerine bushes and trees. V0.0.5b 20 Dec 2018: Made system work even better. This is hopefully the final iteration for the system. V0.0.5c 3 July 2019: Made Unit 6 only show the sprite and name once getting 1 tangerine machine, added a few minor touches. MAIN: Added "mandarins", which increase your overall tps. Currently you can only get one from a special gift. V0.0.6 28 Nov 2020: Reworked all the cost formulas, and made them far simpler, as well as increasing productivity of all items. Revamped all the visuals. Reworked mandarin gifts and added an extra "gift event"! Added a Tier system, currently with the stronger clicks upgrade V0.0.6a 29 Nov 2020: Added tier reward "item synergies", boosting an item's tps based on how much of the previous item you have. Seriously rebalanced Citrus / TM-1000 click boost V0.0.6b 30 Nov 2020: Tangerine profit uses a new system, meaning: if you exit out of the window, you still get the tangerines! (rather than production previously stopping) V0.0.6c 20 Jan 2021: Added an actual background, and made the tps, mandarin, and total tangerine display only show if you hover over a button. V0.1.0 PRE-1 7 Feb 2021: Added the first part of the "prestige" system, allowing you to restart and gain new perks. It is currently VERY incomplete. V0.1.0 PRE-2 8 Feb 2021: Prestige now resets the amount of buildings you have. V0.1.0 PRE-3 24 Aug 2021: Prestige resets tier rewards as well. Also increased strength of Citric Tangerine machine slightly. V0.1.0 10 Aug 2023: Prestige resets some more values. Moved tier rewards to their own page. Cleaned up code and improved consistency. Tons of minor changes. V0.1.1 04 Feb 2024: Refactored TPS code. Increased tangerine generation for all buildings, especially for later-game ones. V0.1.1A 05 Feb 2024: Added "Growth Enhancers" upgrade, which grants a +50% bonus to plant-based tangerine sources.