WASD to control Red Player Arrows to control Blue player Fire missiles to whittle down your opponent's shield and health. You automatically shoot missiles: Normal missiles: 20 player damage and decent shield destruction Swarm missiles: 1 player damage each and light shield destruction Guided Missiles: 120 player damage and heavy shield destruction. Collect powerups to gain the advantage! Projected Shield: a shield that has 200 health and blocks enemy missiles. Lasts 15 seconds or until it is destroyed. Nitro: reduces missile cooldown to a third. Nothing destroys shields like the Nitro! Lasts 10 seconds. Nanobot capsule: attaches Nano Bots to you- repairing 10 health every second. Lasts 20 seconds. Medkit: instantly heals 100 health. Shield Pack: fully repairs your shield instantly. Laser Cartridge: Fires 100 lasers in a straight line. Lasers destroy shield but only do 1 player damage. Lasts for 5 seconds. Note on powerups: all non-instantaneous powerups cannot be overridden by a new powerup. Original Missile Wars: https://scratch.mit.edu/projects/53658696/
Should I add a single player option? More Powerups? Comment below! --=Updates=-- 12-12-18; Added Medkits-heal 100 health. Maximum Health is 1500 (though you start with 1000) 12-13-18 Added Repair Robot capsules: heal 200 health over 20 seconds Extra health now drains away until 1000 hp is reached 12-17-18 made the Boost last only 10 seconds instead of 20 11-4-19 added Laser powerup. Cut through shields with ease! 11-7-19 Normal missiles buffed. Now do 20 player damage. Nerfed guided missiles slightly. They now are a tiny bit easier to block with shield.