Use the arrow keys to accelerate, brake, and steer. Space can also be used as a brake or held to rev the engine. Use L to toggle the headlights.
Inspiration was taken and compiled from several driving and engine sound scripts to build this physics engine. Feel free to use this project as a base for your own racing game. 12/11/18 - Big news. It uh... It scrolls now. Grass slows the car above a certain speed, and a track and lap times have been implemented. Post your best times in the comments! 12/10/18 - Added lights, Tachometer, and the Griffon's missing swan neck wing 12/7/18 - Initial Release