Genesis 3 - Lazarus Thank you for trying out Genesis 3, the latest in isometric sandbox gaming. Controls - The button at the far left corner with the music notes leads to the music station. From there, you can change the music's volume or change which track is playing The button with planet Earth on it leads to the tile placement menu The button with the floppy disk leads to the file manager The button with the graph on it leads to statistics The bomb button clears the current world The button with a sign on it acts as a basic help menu. It automatically vanishes after ten seconds The question mark button shows information about the game and its author On the right corner of the screen, there is a long bar covered in nine tiles. This "item-bar" stores recently clicked and used items automatically. On the left corner of the display is an indicator showing you what tile is currently selected. Construction - Upon clicking the "tile placement" button you are greeted with a green window that says "Construction" at the top with many tiles below. To select an item that you want to use, simply click any tile. It should move into the item-bar automatically. To build cities/roads just click the large green buttons at the window's right hand corner. A new tile set will then appear. To set the background, just go to the BG tab and click the color which you want your background to be Placing Tiles - Now that we've selected our tiles, click on the desired tile located in the item-bar. After that, all you have to do is click and drag the mouse around. Saving and Loading - From the file manager, select the "save" button. It will output a code. Copy this code and put it somewhere safe, as it contains your world's current state. To load a save file, just click load and paste it into the prompt
Thank you for curating this, @Panda6uom POST ALL SAVE CODES HERE! -> https://scratch.mit.edu/discuss/topic/355443/?page=1#post-3596971 After about a year, Genesis is back. This time around it features custom backgrounds, a better interface, crisper graphics, more inventory slots, and premade worlds among other things. Genesis is a game of creation and creativity. It is what some may call a "sandbox," as it lacks an objective and instead focuses on building. Through the many included items, you can build anything from a bustling city to a charming piece of pixel art. There are no rules or game mechanics. Finally, a game where you can play god! The Genesis engine is versatile and works well for a variety of genres. You are free to use it with your projects, as long as you credit me. Created by: macbookacer Music: OpenMSX, Doom, MIDIworld, Lemmings, Incompetech SFX: Simutrans, freesound Graphics Source: zBase (oTTD), OpenGFX (oTTD) All content in this game seems to be in the public domain/free for noncommercial use. If you have any complaints regarding your media in my project, I'll most likely comply.