Basic Flappy Bird type game for Applied Computing Class. Can you do the following: 0) Use clones instead of recycling the same sprite? 1) Add in a score tracker to track the score of the game. 2) Add in a start screen that has instructions on it. 3) Add in a ‘game over’ sprite or background that appears when you hit the barrier. 4) Add in a reset option. 5) Add in a high score tracker that stores the highest score achieved so far. 6) Somehow increase the difficulty of the game based on score or timer.
Project Idea 'borrowed' from: Creative Computing by Karen Brennan, Christan Balch & Michelle Chung (http://scratched.gse.harvard.edu/guide/)