Welcome to Multiplayer Deltarune Fight Enhanced! I'm taking the original version of MDF and updating it to my current standards. Player 1 controls with WASD and Player 2 uses the arrow keys. Z is confirm for both players and X is cancel for both players. Gameplay's simple, each turn you choose whether to FIGHT, ACT, use an ITEM, SPARE, or DEFEND yourself. Each character has 2 FIGHTs to choose from, they put your opponent into Deltarunes standard bullet box type gameplay! ACTs are your special attacks, they use TP in order to unleash a powerful move, whether that be dealing damage or healing yourself All characters have 4 ITEMs to use, each heals 25 HP Sparing... DOESN'T DO ANYTHING...? Defending, unlike its counterpart in the actual game, costs TP to use but lets you lower the damage your opponent can do! That should be all, but if there's any questions I'll try to keep up with the comments section!
Uses the text system made by @toopgobo Uses tweaked code from the Queen fight made by @tripoid Changelog (as of 2025): 8/22/25 - 8/24/25 Changed UI, made menus less clunky, updated some characters, added Queen Ralsei: Sped up and resized Starain and Mercy. Hope now longer causes him to take more damage Susie: Reworked Mean-Girl and Chalk, Red Buster can now be powered up by spamming z as the move is used Lancer: Sped up Sick Trick and Spade Rain, Ace can now also be powered up K-Round: Stomp no longer loses its hitbox after hitting once. Self Care now adds 100 to his max health, heals 100, and causes him to gain more TP passively Jevil: Bye Bye now halves your opponents current HP, ex going from 110 to 55 to 27 to 14 etc. Queen: Laser fires lasers at the soul, at the cost of TP you can press a button (S for player 1, down arrow for player 2) to cause a stomp. Heads spawn exploding heads. Cage traps your opponent for 3 turns, their fights and act are replaced until time is up. Struggle can be used to free yourself instantly at the cost of 20TP. 8/25/2025: Added shockwaves to K Rounds stomp attack Added Berdly 9/2/2025: Tenna is functional, but not fully finished. He only has 1 Fight as of now, which could change in the future. His fight doesn't have much to work off of for the format of this game. 6/6/2026: Added attack grazing