Welcome to the world of the zombies. (fullscreen recommended) PLEASE READ! -- Object -- The goal is to survive as long as possible and defeat as many zombies as possible. Do this by mining materials, placing your center tower, and creating a base to defend against the zombies. -- Materials -- -Wood- -Stone- -Gold- -Rare Earth Metal- -- Controls -- -move mouse to control player- -press space while touching a resource to mine- -hold E to open buildings menu- -while menu is open, press 1-4 to select building- -press 0 to deselect building- -click to place building- -P to pause- -R to restart when dead- -- Onscreen Information -- -Bar to the left tells you what time of day it is- -Rainbow bar on top shows player's health- -Numbers on the bottom of the screen show your inventory (1st: wood, 2nd: stone, 3rd: gold, 4th: Rare earth metal)-
Please consider leaving a love/favorite. This project took at least 200 hours to create and 50 more to fix bugs. Many thanks to ZOMBS.io for inspiration. -music during the day is "Dry Out" from Geometry Dash- -I have no idea where I got the night music from; I found it over a year ago- -upon death, the Halloween (movie) theme song plays- -- Features -- -100% pen!- -Pause system- -Restart/loop system- -Respawning resources*- -Lag**- * Once harvested, a resource will appear in a different, random spot in the world. This is why you were surprised when a piece of wood appeared next to your base :P ** Yeah... Ummm... Not much to say here... The game has to handle a world of 1,000 total resources plus whatever buildings you place plus an average of 500 zombies. Lag is pretty much inevitable. Also, if you see this, comment "I read your lengthy instructions" on my profile. If you are among the first people to do this, you'll get a follow. Insignificant, irrelevant text that is actually here for a purpose. -- Update Log -- -1/1/20: lowered lag, fixed most known bugs + glitches, added music + thumbnail (1.10)- -2/5/2019: Initial release (1.0)-