The goal is to maneuver the falling block pieces to create filled rows. This gets you points. If blocks stack all the way to the top of the screen, you lose. Arrow keys or J/L keys to move the blocks. Down or K makes the block fall faster. Up or I makes the blocks go down instantly. A/D to rotate the blocks. W uses Hold. Space to trigger the Zone, where you can't get a Game Over and lines don't clear until it's over. Have fun! Mode Overview: Endless: Clear as much lines as possible, with no time limit! Marathon: Clear 150 lines with as high of a score as possible! Sprint: Clear 40 lines as fast as possible! Ultra: Get as high of a score as possible within 3 minutes! Blitz: Get as high of a Zone Line Clear as possible within 5 minutes! (The highest is a W U M B O T R I S, 20 Zone Lines.)
All credits for base code, including engine, go to @Wes64. Wanted Features: - Combo. The current combo variable just counts how much lines you clear at a time, lol. (I think I can do it...) - Means of detecting Perfect Clears. (It seems difficult...) - Means of enabling/disabling Hold, Zone, and extra minos. (For now, you can "disable" the first two by just not using them.) CURRENT VERSION AND PLANS: 1.3.2 Planning- Game options, including bag 7 and toggle Zone and/or Hold; maybe a good DAS 1.3.1.7b - Temporarily removed smaller minos. 1.3.1.7 - A quality of life feature I should've added sooner - music! 1.3.1.6 - Soft drop now obeys lock delay rules, kinda. 1.3.1.5 - Rotating now resets lock delay. (For the record, O4 doesn't rotate, but O1 does. I need to fix that...) 1.3.1.4 - Fixed random bugs. 1.3.1.3 (lol) - Score is now added for soft/hard drop. 1.3.1.2 - Fixed random bugs. 1.3.1.1 - Fixed a miscode that made you able to respawn a Hold piece infinitely. 1.3.1 - Added a 'lock delay', hopefully making TST's a bit easier to execute. 1.3.0.2 - Game now uses a "bag 11" randomizer similar to modern Tetris, but with smaller minos included. 1.3.0.1 - Pieces now spawn closer to the Tetris Guideline. Also, made smaller Minos less likely to spawn. 1.3 - SRS!!! Also returned controls to normal. Also had to make the project new due to backpack limitations...;(