Here is a randomly generated maze, made by choosing 1 of 11 random vector tile segments, and putting them all together to make a maze that your player, the blue dot, can navigate by using the arrow keys or tapping the sides of the screen. Your goal is to reach the green dot, but there are probably walls in the way. However, the maze can be regenerated by pressing the space key or holding down for a second, then letting go. Reach the goal with less than 10 regenerations to win.
This project was inspired by some random 4-way maze tiling that I was experimenting with. All the tiles were designed in a vector editing software, and all the coding was done by me in Scratch. It's not quite finished (the edges are glitchy; don't go there) but it still works quite well. It's not really a game, and more just a demonstration of a maze of this type. Winning could be very easy or very hard depending on the starting positions. This project is fully mobile-friendly! You can find similar projects here: https://scratch.mit.edu/studios/5801569/