Allowed to get out of the nursery now! (After Honeystripe is done with the talking.) Text script is by @AnnaAnimater Type in T/t, M/m or Tom/tom or Male/male if you want the cat as a male otherwise it will make you a she-cat (You'll see what I mean.) Honeystripe may say the same thing twice or three times in a row. As a kit, Honeystripe says ten different things! (I clicked thirty times to get all of them when testing!) 19/09/20 We back at it again! Tweaks: Fixed the dialogue of Honeystripe so that it doesn't glitch and bug out by getting overloaded. Added a cooldown to Honeystripe's dialogue so I apologize if it is a bit slow, it's because it's very fragile, but a cooldown stops buggy text. :) Patched a bug that occurs when naming yourself. Added some more easter eggs! (I spent hours on these, make it worth T-T) Fun Fact: 869 blocks are within' this project already! And we're only on version 0.4! 20/09/20 Tweaks: Renovating the main player sprite! Fixed some walking (I think,) so that you don't have pauses! Added sprinting/dash! Just press 'b' key on your keyboard and hold it down whlist walking and you will dash forward! Definitely going to renovate terrain. The music toggle is broken, I am working on it. Fun fact: more than 1000 blocks already, yikes! Time doesn't really work well, but one day / night cycle is relatively long, sooo..... 5/11/20 Cerulean's exams are over, so time to make more progress! Swiftfeather is in progress, he'll appear real soon. Coding in a new, renovated Honeystripe. Finished coding a new renovated Honeystripe, gonna' try to make the talking more on time. So far, the script relies on RNG for her mouth's open duration, so if it's timed perfectly, well then, it means RNG is on your side. I thought I patched the bug with the dialogue, clearly not though, since you can really overload it! (Yes, I tried to stop the power of being able to overloading it by limiting how many clicks it will register.) 15/11/20 Added Swiftfeather, haven't done his dialogue yet. Some bugs were found, patching them... Please be patient, thank you. 16/01/21 Added a second part to the nursery. Also added added dialogue for Swiftfeather + patched a bug.