Vanished V - WIP ___ Vanished is a top-down zombie survival shooter game. The goal of the game is to, well, survive. You have limited ammo, but if you survive long enough, you'll be able to collect supply crates to restock on weapons, ammunition, and health. ___ I believe this is my 4th attempt at making V? I don't know, something like that. ANYWAY, this game is the best of them and I'm super proud to share this. This game is probably the most advanced one I've made to date and definitely the most fun, so I hope you enjoy! ___ !Controls! (will be here until I add them to the game.) WASD - Movement E - Interact with crate Q - Swap Weapon G - Grenade Mouse 1 - Shoot/Interact in crate F - Toggle Sight ___ !Current Weapons! Pistol (Common) SMG (Uncommon) Pump Shotgun (Uncommon) Burst Rifle (Epic) Bolt-Action Sniper Rifle (Legendary) Assault Rifle (Rare) Heavy Assault Rifle (Epic) Double Barrel Shotgun (Legendary) Scar (Legendary) Revolver (Rare) Infantry Rifle (Epic) Mercenary Shotgun (Epic) Desert Eagle (Legendary) LMG (Rare) Tactical Shotgun (Rare)
!Update 4.2.4 - Info Below! ___ Have any ideas or comments? Leave a comment and let me know! :) ___ !Credits! Smashy Roads - Bullet Icon Weapon Silhouettes - Justin Reilly All Sounds - Fortnite Darkling - Kevin MacLeod Noise Attack - Kevin MacLeod Metalmania - Kevin MacLeod Aggressor - Kevin MacLeod ____ Update 4.2.4 - 5/18/19 Added White Hit Added Player Hurt Added Slow-mo Gamemode Added One Shot Gamemode Increased Pump Shotgun Bullet Spread Lowered Pump Shotgun Fire Rate from 1.5s to 1.2s Changed Kill Multiplier Logic Time is no longer added for each elimination Timer was raised to 4s Added Menu Added Options Added Volume Control (Buggy) Added Gamemode Change Play LTMs to change up your game Added News Check out new things in Vanished Added Stats Screen Shows final score and high score after death Added Hunting Rifle Comes in Epic Damage 113/102/98 Max Ammo 1 Fire Rate .8s Changed Mercenary Shotgun Pickup Sound Lowered Heavy AR Fire Rate from .33s to .3s Fixed Scar shot sound Added Tactical AR Comes in Uncommon Damage 17/15/14 Max Ammo 30 Fire Rate .08s Lowered Heavy AR Rarity from Epic to Rare Raised Assault Rifle Rarity from Rare to Epic Lowered Med Rarity from Rare to Uncommon Lowered Shield Rarity from Uncommon to Common Fixed bug preventing firing after reloading shotgun when already reloading Weapons will no longer automatically reload when a crate is closed unless a new weapon is selected Lowered Infantry Rifle Rarity from Epic to Rare Re-skinned Items Pistol SMG Mercenary Shotgun Pump Shotgun Burst Assault Rifle Sniper Rifle Assault Rifle Double Barrel Heavy Assault Rifle Scar Deagle Tactical Shotgun Infantry Rifle Bullet Lowered Rarity of Grenade from Epic to Rare Changed Tactical Shotgun Damage from 61/34/18 to 65/38/16 Changed Scar Damage from 40/25/19 to 52/34/23 Changed Grenade explosion sound Changed Burst Rifle Damage from 24/20/16 to 33/26/20 Changed Heavy AR Damage from 51/33/23 to 50/40/24 Raised Rarity of Pump Shotgun from Rare to Legendary Lowered Rarity of Double Barrel Shotgun from Legendary to Epic Changed Damage of Pump Shotgun from 118/90/38 to 122/84/26 Lowered Rarity of Mercenary Shotgun from Epic to Rare Lowered Max Ammo of Mercenary Shotgun from 10 to 8 Changed Damage of Mercenary Shotgun from 38/24/22 to 39/27/23 Lowered Speed of Normal Zombie to equal Player Changed Damage of Deagle from 78/62/51 to 92/74/58 Added High Score take over sound