an example of how to integrate a Joystick controller to a platformer to make it playable for mobile devices Apart from Arrow keys and WASD input, I added a Joystick for Phone Users (thanks to @LavaAfterburner for the joystick) Easier difficulty hence to make it easier in mobile devices (go to @SimplyAnimation if you'd like the hard original version) Different Background Music (Amor by Vexento) and Sound Effects Some notes: - The performance is slower when using Joystick - I need some feedback to make it run faster, anyone?