Press the Green Flag to begin. You can press the space bar to read instructions or the up arrow key to begin the game. The cat will disappear for a few seconds. When it reappears, the players must race to press their button. Player one presses "A" and player two presses "L". The fastest player will win!
This program was based on a similar program from Jon Woodcock and Steve Setford in their book Coding in Scratch: Games Workbook