Click to get food, wood, and stone, and spend those on buildings and citizens. Don't expect anything too fancy, I just learned about this program a few days ago, and this is just for practice anyways. Q - Collect resources W - Build E - Add/organize people R - Technologies T - Military (If Masonry is unlocked) Here's some tips: - Each worker costs 20 Food when it's bought and, unless it's a farmer (see below), uses 1 Food per second. - One farmer produces 1 Food every five turns. Therefore, it takes five farmers to support a single non-farmer worker. - Lumbermen produce 1 Wood every two seconds, and miners produce 1 Stone every five seconds. - There is a 1/10 chance of getting Skins/Herbs/Ore by clicking Food/Wood/Stone, respectively. Getting the Skinning/Harvesting/Prospecting technologies allows workers to collect them, as well.
This is a remake of dhmholley's CivClicker, so this is not my idea at all. Check out his version, which is far more complete, here: http://dhmholley.co.uk/civclicker.html