>READ THIS SECTION BEFORE PLAYING< DOUBLECLICK GREEN FLAG OR THE SOUNDS WILL BE OFF (If it seems off, please reset the game by doubleclicking the flag) |=|=|=|=|=|=|=|=|=|=|=|=CONTROLS|=|=|=|=|=|=|=|=|=|=|=|=|=|=|=| Move: W-A-S-D Aim/Looking: Up-Down-Left-Right Arrows / Mouse Shoot: Space / Mouse Run/Sprint: Q Punch/Melee Attack: E Mouse Mode On/Off: M Toggle Night Vision: F Taunt: Z Laugh: X Camera Modes: You can change your camera view on the Options in the Main Menu. Set the slide to 1 for First Person View (FPS) or set it to 2 for Third Person View (TPS) Developer Console: Hold 0 for 2 seconds to open the console. The console is a shortcut to the engine's background scripts. Its mostly shortcuts to background brod- casts and development testing features. |=|=|=|=|=|=|=|=|=|=|=|= HOW TO USE |=|=|=|=|=|=|=|=|=|=|=|=|=|=|=| Wepon Skins: There is not actual gun skin inside the engine becouse i left that to your desicion, you need to add 4 Textures, Idle, Run, Shoot and Death. To make your skins look in the game, follow the instructions inside the game. Wepon Effects: As you see, there are 4 wepon effects inside A Bullet, Shooting sound and 2 sound effects for reloading (not in use) Change them to fit in your game design, for example if you want to make a sci-fi shooter game, change the bullets to lazer beams and change the gun sounds as lazer sounds or remove them and make a sword or something.