WASD to move, Mouse to aim and shoot Q to throw grenade Space to squid All of the mechanics are the same as splatoon O to spawn an octoling
Shout outs to radish boy for the original project. Things changed: - After killing an octoling, a zapfish appears and you can finish the level by shooting and collecting it. The ending screen from each singleplayer level was recreated as best as I wanted to, because I wasn't going to try to make any art just for an ending screen. - WASD in squid form actually works. - Added a ink tank. Ink will slowly deplete while shooting, refill quickly while swimming, and lower 6 units of ink when throwing a grenade(there are 12 units in all, including empty and full). - In ink, you don't follow the cursor. - Fixed speed problems, which are... - Added a variable for speed so you can have different speeds in certain situations. - Made you speed up while swimming, slow down while squidding on land, and slow down in enemy ink.