In this project your character (the ball) auto-jumps and you move left to right. To get maximum distance on a jump, move right once you hit the ground. If you keep popping (failing) you can remix and it and get rid of the Pop sprite. There is 15 levels, and comment if any of them are too hard.
Credits to Griffpatch's tutorial to help with gravity to make the ball look like it is actually bouncing. Backstory; The basketball was being played with in the park when someone took a full court shot and threw him way over the hoop, and now he needs to get back to his home/ hoop. The baseball was being used in a game at the Mets stadium, when someone hit him out of the park, right into the city. So he needs to get back to his home/stadium.