"Welcome! If you don't already know, we have been relocated to a new studio! However, the old one is yet to be taken down/repurposed, and still has the older versions of our famed animatronics in it. There are new models now, and they are currently at the new location, and the previous robots have been scrapped for parts. However, a few of those older models had not been prevailed yet due to design flaws or dangerous factors. A few of them were so outdated we had to melt them down! Your job is to watch over the studio for about a week while we wait for it to be destroyed/repurposed. But no worries! The old robots have been deactivated for your safety, so you wont need to worry about any sort of harm." ------------------------------------------------------------------------ This is my third and final *official* game in my short series! I've been really inactive lately, and that's because of this project. New characters, better graphics, and more controls! It's been fun and challenging to make this, so I hope whoever plays it enjoys it. :) [Controls are shown in-game for your convenience.] Just in case you were to forget the controls, here they are. Turn Office: Left/Right Arrow Cameras Up/Down: Up/Down Arrow, but only when facing the computer. Large Doorway Flashlight: Spacebar Charger: The blue button on the desk can be clicked and held to recharge lost battery life. Alert Light: Click repeatedly on the Bendy poster to reveal a button. Clicking this button opens a light cover. This light will alert you if danger is in the doorway. Interact: Use mouse pointer. Click on red buttons near doorways to close the door. Closing doors drains battery life! When the battery runs out, it can be recharged. When battery life is completely drained, any closed doors will open and not allow you to close them. Since nobody edits the instruction tab, here's some credit so they don't have to: Project by me, @EnderGamer0727
----------------------Credits-------------------------- ♦ Death Music: Waterflame - Toy Soldiers Orchestral (Slowed down) ♦ Radio Music: Build our Machine (In-Game Version) ♦ Bendy and the Ink Machine by theMeatly ♦ FNaF by Scott Cawthon ♦ All character art, backdrops, cameras, and scripts by me. ----------------------------------------------------------------- Update Log: v.01: Added dialogue in the "Crash" ending. v.01: New "rare occurrences." v.02: Adjusted "rare occurrences" so that they're a bit more rare v.02: A few more secrets added in the code v.02: (Attempted) To fix a bug with the extras menu. v.02: Fix a bug causing T. Bendy to appear in Cam2 and Cam3 at the same time. v.02: Removed one rare occurrence. v.03: New models for T. Bendy, T. Boris, B3ndy, and ++++++. v.03: Removed T. Alice and W. Alice for story purposes. v.03: Updated "Crash" ending sequence. v.03: Removed Herobrine.