This is a test for @xXGokyXx and @BellaBigNoob if you are not them then this won't work. Trying out two player cloud multiplayer with cloud variables. It is a little laggy but the more things I can make happen locally the faster it gets. Feel free to check out the code and remix it if you want to use it as a multiplayer base. Just remix and change anything that checks for our usernames to your username and a friends username. (You both have to be Scratchers for this to work! No New Scratchers!) Check out all the features I've made below VVV
All code by me. This would run smoothly if Scratch's cloud variables weren't so slow. Feel free to use this as a template for your own multiplayer game. Two player features I've made: - Press T to chat (only "Hi" and "Bye" so far) - Both characters switch costumes and look like they're walking (this is local, not a cloud variable) - Press R to go back to the starting location if you get stuck - Run to the edge to get teleported to the opposite side (like in Pac-Man) - The nametags follow the two players so you know who is who (this is also local) The two main sprites of this project are two Scratch cats. One of them is the local player (you) and the other is the other player. You control the local sprite and move it on your screen and the position of that gets sent to the cloud so the other person can see where you are. This is made for only two people, adding more than just two would require a lot of work and changes (not to mention it would probably be laggier). This took a long time to make and there are just so many variables involved it's getting harder and harder to make new things. I also have almost reached the cloud variable cap so there is only so much I can do.