major WIP but the main engine is done SECTIONS OF NOTES/CREDITS: (2116 chars) -Sections separated by large brackets -Also maybe view here https://scratch.mit.edu/discuss/topic/347405/?page=1#post-3505410 [Modes, [Level info, [Keys/Tips, [Platforms, [Credits _ - 1 |MODES: |easy - just finish it, coins dont matter |medium - gotta get all the coins but you keep 'em |when you die |hard - [highscore mode] gotta get all the coins and if |you die they all reset ‾‾ _ - 2 |Level 1 is not a permanent level but is currently |playable, each coin is reachable and the end is |achievable. |lagTimer is a perhaps more accurate timer based on |your fps rather than the actual timer, currently not |used in highscores |Current Level Names (in order): TEST :: DROP :: |BOUNCE :: null |Record Holders: |1: cat-991 [14.685] 2: cat-991 [4.718] 3: cat-991 [3.632] |To qualify as a record holder you must be a signed in |Scratcher. No "i beat the record but i wasnt signed in" |in the comments. ‾‾ _ - 3 |Keys: |__________(jump)__(reset)_________ |‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾W‾‾‾‾R‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾ |_________(left)A S D (right)_________ |‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾(drop)‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾ | ↑↑↑ - Reccomended, arrow keys and mobile work too | Mobile: Left/Right middle of screen, go left/right | Left/Right upper of screen, go left/right and up | Left/Right lower of screen, go left/right and drop | Middle upper/lower of screen, drop/jump |Tips: |-If you jump into a ceiling you will hold on for a short |time |-If you hold the jump key on a bouncy platform you go |higher up ‾‾ _ - 4 |Platform Colors: | - Brown: ground | - Dark Brown: moving platform | - Red: death | - Green: checkpoint | - Yellow: bouncy | - Blue: Fall through (press "s") | - Purple: Next level | - Light Blue: ice, run fast |tba | - thinking something orange...idk though gimme ideas ‾‾ _ - 5 |Credits (- =what they did, [-] =what i did): |nick bean - song (https://www.youtube.com/watch?|v=gFAZVWd5Edk) |@griffpatch - the player engine [heavily modified] | - The basic player engine, what else to say? |[ - ]collision detection -> math |[ - ]Character rendered in pen |@-Flying- - the coin rendering | - the original code |[-] smaller, more customizable, the positioning |@ your name here - Level and aesthetics design | - Designed the levels | - Created background | - Helped with backstory | - everything else |[-] Collision detection |[-] All platform[not -ing] logic |[-] ‾‾ Check the costumes for a secret... >:)