How To Play: At the title screen press 'P' to begin. Arrow keys to control, spacebar to jump. If you are new to scratch then you may not know that you should NOT press Enter! This is not pause this restarts the scripts... <Level design will be created once all of the sprites and mechanisms are ready and all preventable bugs are fixed or hidden>
DEEPLY BUGGY PROTOTYPE MADNESS!!! MORE TOMORROW! What's New: Lengthed level sprite(s) Added object placement engine. (Inaccessible) Broken and fixed the ring! :D Reprogrammed costume changes (but still very buggy) Altered the sinking sprite bug. (but still quite bad) Altered the random jumping bug (still annoying) Put a gap between the 'What's New' section in posts! :D Messed around for an hour! Added Credit for sprite rips. Original Game: SEGA Enterprises 1991 Sprites: Made by SEGA. Ripped by Flare, SupaChao, Gold Sonic, Rob Fox, Scott Prower, 1001, Sparks (A.K.A Snowflake), Divine Insect (with the help of Korama and drx), Goron0000, Chaofanatic, Victor T (A.K.A Zenor), Sonic Retro, Sonic CulT, Hivebrain of Sonic Retro, JigglypuffGirl, and Eddo. Music: Remastered by William Ellis. Developers: Jack Ambler, Abrar Qarshi, Charlie Winter, AMSHI-CO Ltd, The ParadoX Group. This is our first official project. More are being developed as well as this. for more up to date information and downloads, visit amshico.blog.co.uk. If you are reading this before November 2014, then the blog isn't even ready yet... Although I do congratulate you on finding this so fast if you have! The full game deadline is March 2015. We have released this prototype for you to play around with, so any significant improvements will be HUGELY appreciated. It would be amazing if you could send us the improvements to paradoxdrl@live.co.uk Enjoy!