*Double click the flag for it to work properly (fixed.)* Controls: Arrow keys to move Z, X, and C for normal abilities space for a special Ability (some "spirits"/abilities have these). You don't start with an ability/"spirit", but you will get one by leveling up, which you do by damaging the enemy. NOTE: If there is ever anything broken in the game like you always get a certain stand, it may just be because I forgot to change the chance of getting the stand. Also, I may leave test variables lying around, so don't worry, I will get rid of them. after 100 years i finally updated the game
You have a chance of getting a "spirit" at level 3, and other abilities at level 5. bosses get stronger the more you level up, but you do the same. this dumb game became popular enough that I had to organize my script. Using... https://trello.com/b/kT1FBlW3/dragons-bizarre-adventure (note: it isn't finished yet.) why is this dumb game so popular it doesn't even have music https://scratch.mit.edu/projects/318143386/ always do this https://scratch.mit.edu/projects/301615720/ never do this, only villains do that ------------------------------------------------------------------------- 0.1 - made "spirits" and level 5 bosses 0.5 - added mini-boss and more "spirits" 1.0 - fixed some bugs and released the game 1.0.5 - fixed more bugs and updated costumes 1.1 - more bug fixes and Dio Over Heaven 1.1.5 - added king crimson, trying to get dragonboy1236 to make Diavolo boss. 1.1.7 - made Dio and killer queen no longer have set patterns/ added randomness 1.2 - Added GER, fixed bugs, changed up stuff, much more, but I think it's irrelevant. oh, and stand stats 1.2.5 - a continuation of 1.2, added chariot requiem, killed Dio OH twice on accident, and some other things that were slightly cool. planning on adding Diavolo boss, but dragon boy refuses to make it 1.3 - Dragon Boy finally agreed to make Diavolo. I also made some other changes, like Gold Experience not looking so bad, Fixing the rushes (which, by the way, broke), and adding Spin. I also made the code easier to edit, but it shouldn't affect gameplay. 1.3.5 - almost deleted the character sprite, made stand stats scale with levels, fixed some bugs that came up, buffed vampire, and nerfed stand stats. and you can see stand stats now, because why not. 1.3.6 - Made the title look cooler, because why shouldn't I? 1.3.6B - Yes, B. this just changed the description some and linked the Trello. Also, click the flag 10 times, I dare you. 1.3.7 - Removed the Halloween effect, Made the title look cooler, and updated the Trello. 1.4 - Added some stands, fixed some stands, made it easier to make stands, and made some mechanics work better. Also yes I updated this after a ~1 year hiatus. after seeing how no-one, of the 100+ people who played this, even dealt damage to Dio oh, I decided to make getting to him easier. nerfed dio oh, added a sword, and some other stuff you can find on your own 1.4.2 - bug fixes, and other things to make it easier for me to make the game. working on other projects currently, since it's hard to be working on like 5 different things at once. ------------------------------------------------------------------------- So, somehow this became my most viewed game. clarifying its a Jojo game works, I guess. - Don't worry about these, they are here for no reason at all