Things I added: 1. I made an end game story. When you beat the game, there is more slides. 2. Updated the levels. You probably can't tell, but I made some of the levels less sloppy 3. Sort of fixed the enemies-go-through-walls glitch. I fixed it, by I made a whole new glitch: the enemies spin around randomly instead of going through walls. Hopefully one of you can fix this, cause I can't. 4.The bow. Press x to fire an arrow. You only have one though, so you have to go get the arrow (touch) to shoot it again. 5. Animation cycle for dead enemies. I made a little animation when enemies die. 6. Made the dragon actually able to kill. In the old versions, he would just flash repeatedly when his health got to zero, but now he dies. 7. Win Screen. 8. Gems (collectibles). When enemies die, there's a one - in - three chance they will drop a gem. You can pick them up. It doesn't really do anything at the moment.
Arrow keys/WASD to move X to use bow. You have to go and get the arrow before shooting again