Note: This project is under construction. I'm currently working on a recreation of fire emblem with a few of my friends. Making the map look nice is a bit tricky though because if there is any change in elevation then there needs to be some form of 3-dimensional perspective or it won't look right. I put together this simple perspective illusion to solve this problem. In this demo project, you can use wasd / arrow keys or drag the screen to move the camera around and explore the effect. Overall I think it turned out pretty well. Although I locked exploration to nine tiles, the algorithm can handle any size of map as long as you provide it with enough assets. Currently, I'm trying to add a grid that warps to the terrain. It is working but a bit laggy. :P To enable/disable snapping to the grid, use the first switch. To turn the grid on/off, toggle the second switch.