Move = Left/Right Jump = Up Wall Jump = Touch a Wall + Jump ----------------------------------------------- This is the SCROLLING version of our engine. Collision has been changed to sprite-based (more accurate and responsive). I also upgraded the mobile controls and added some devtools -- see inside! Thanks to @ForgedNinja456, @SuperMarioOdyssey100, and @DoubleVulcanOsprey for the base platformer engine. Thanks to @ForgedNinja456 for levels from The Purple Pixel and The Purple Pixel 2: The Adventure. UPDATE LOG: v.1.3.0 - Added parallax, completed area integration, improved Zoom devtool, level loading improvements v.1.2.1 - Fixed and improved level loading v.1.2.0 - Added player animation system and updated syntax to allow for multiple separate areas. v.1.1.0 - Brand new level positioning syntax (which allows verticality) and greatly improved text engine. v.1.0.4 - Added text engine and checkpoints. v.1.0.3 - Added Player X/Y, Scroll X/Y, Control?, and Zoom devtools. Added joystick visual effects. v.1.0.2 - Added StepDepth devtool. Small improvements to joystick. v.1.0.1 - Joystick has a left-handed and right-handed mode. Other small improvements. v.1.0.0 - Release
I've been experimenting with light levels. This could be a good addition.