STAGES: Battlefield = Battlefield | Final Destination = FD | Treadmil = T | Slanted = S | Too Many Platforms = TMP | The Floor is Lava = FIL | Destroyer = DSTR | Deadly Platforms = DP | Upside Down [Battlefield] = UD | Random = Random Stage MENU/OPTIONS: Space = Reset Positions (Main uses are for if someone is stuck or the AI bugs out.) 9 = Set to AI player (R=RED, B=BLU, G=GRN, and Y=YLW.) RED Controls: A = Move Left D = Move Right S = Attack E = Special Q = Climb Down W = Jump BLU Controls: J = Move Left L = Move Right K = Attack U = Special O = Climb Down I = Jump GRN Controls: F = Move Left H = Move Right G = Attack T = Jump R = Special Y = Climb Down YLW Controls:(NOTE: Numberpad is suggested!) 1 = Move Left 3 = Move Right 2 = Attack 5 = Jump 4 = Special 6 = Climb Down
It's here. The moment you've been waiting for... But first, a quick speach from the creator. "Ladies and gentlemen. Stickfight has come a long way. We started out as a simple game, and we've progressed and advanced as we went. It's finally time to annouce..." STICKFIGHT. 3.0 ------------------------------------------------------------------------- To make Stickfight a better experience for you, I update this game every so often. If you don't like a change in an update, you can still play the previous versions! What's new in 2.7: +Added a new attack animation: Air Attack! +Added three more stages: Hill, Pinball, and Challenger Door. +In the new Challenger Door map, challengers will appear! Defeat these AI controlled invaders before they can defeat you! IN THE FAR FUTURE: Online mode? Credits: Inspired by: Super Smash Bros. (Nintendo) Death Sound: Super Smash Bros. for Wii U and 3Ds (Nintendo) Voice Actors: @starborn199, and some of my Discord friends.